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Marble it up diamond times guide8/23/2023 The entire team is thrilled to finally be able to release this update into the wild. Many new features in the Level Creation Kit.New custom level organization by author.Dedicated custom level chapter select UI.Added new marble-crush system for elevator wedges.Improved powerup/gem rendering performance with LOD system.Significantly improved marble shadow rendering performance.Added ability to clear local score data on a per-level basis in game.Added some initial stat tracking systems.Level lightmap compression improved for smaller level sizes.Fixed issue with level selection pulse not working after entering level select.Score selection now persists after playing a level.Friend & Global high score lists now show marble used in replay.Removed the Start Pad for a better new-user experience and future-proofing cosmetic options.Improved marble texture resolution at close range.Dev Console added ( ` to open) with some basic commands.Added achievement progress bar in cosmetic UI.Improved cosmetic UI selection and navigation.Improved controller support on both macOS and Windows.Better support for hot-swapping between controller & KBM.Mouse input redesign with clickable buttons on all UI panels.A fungus among us.The Other Awesome Stuff There are a ton of other, smaller features included in this update as well, so here’s a list of other ‘new things’: As you can see in the image above – the world of MIU:AdVR! contains no small amount of mushrooms.Īfter consulting with some of the most recent wikipedia-article-first-paragraph researchers, we’re sad to say that the mushroom content in Marble It Up: AdVentuRe! means it cannot be related to non-fungible tokens. We’ve done several minutes of research into NFTs (non-fungible tokens) – and we’ve come to a heart-breaking conclusion. We know the biggest question facing us in the world of entertainment today is: will this thing I enjoy be an NFT (and what is that)? This decision is not made lightly, and comes after a great deal of market research. Marble It Up: AdVentuRe! will be exclusive to the Oculus Quest (specificity is key here, MIU:AdVR! will not be available on Oculus Quest 2). While we’re not within a window to share specific dates – we are able to share some extra details with you, today! First, the ever-present platforms question: Marble Collective thinks that Marble Collective continuing to use third-person would be a bad idea. Walkthroughs Marble It Up: Mayhem: Tips to help you get the ball rolling By Colin Mieczkowski iOS + Apple Arcade Marble It Up: Mayhem Having the marbles to win Marble It Up: Mayhem is a racing game of sorts where you need to find clear levels in a certain period of time using marbles. After careful consideration, and plenty of community* feedback – Marble It Up: AdVetuRe! will be a first-person perspective game. When talking about this exploration of the forefront of gaming, it’s important to look at the perspective of it all. Get ready for a behind the scenes look that will make you move to the groove! We’ll also be producing a documentary on the naming process and development of this tech soon. We’re talking about a state-of-the-art Motion Control system. In partnership with a particularly industrious billionaire, we’ve embarked on an exploration of technology’s simplicity. Let’s break down this ground-breaking game! Marble Collective is thrilled to announce our newest title – Marble It Up: AdVentuRe! Embark on quests, collect stars, and take our little Marble Hero through their most perilous journeys – all in Virtual Reality!
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